# mechahamster **Repository Path**: midismallyue/mechahamster ## Basic Information - **Project Name**: mechahamster - **Description**: Mecha Hamster is a game where you roll through customizable environments that you can share with your friends. - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-02-04 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README MechaHamster {#mechahamster_readme} ====== [MechaHamster][] is a game about guiding a futuristic hamster ball through dangerous space mazes, create mazes of their own, and share them with friends. Can you guide Major Hammy D. Hamster to safety? ## Motivation [MechaHamster][] serves as a demonstration, sample, and reference for integrating [Firebase][] with the [Firebase Unity SDK][], and [Daydream][] with the [Google VR SDK for Unity][] into a game project. ## Overview MechaHamster demonstrates the following concepts: * Mobile and [Daydream][] play modes. * [Firebase Analytics][] to measure various aspects of user behavior. * [Firebase Authentication][] to associate user generated content with users. * [Firebase Realtime Database][] to store map and user data in addition to sharing content. * [Firebase Cloud Messaging][] to allow game admins to send push notifications which inform users of new map content. * [Firebase Crashlytics (Beta)][] to capture crashes in game play and help developers diagnose and fix issues. * [Firebase Remote Config][] to allow game admins to run experiments on game data without redeploying a new build of the game. * [Firebase Cloud Storage][] to upload and download replay data of the best playthrough shared by the players in each level. (Disabled by default) * [Firebase Cloud Function][] to limit number of scores in Database and remove unreferenced replay data from Storage. * [Firebase Test Lab][] to allow developers to test their game across a wide variety of hardware and device configurations at once. * [Firebase CLI][] to allow developers to deploy configurations and Cloud Function to Firebase project through console commands. ## Downloading [MechaHamster][] source code can be downloaded from [Github][]. > If cloning locally using `git clone`, be sure to use the `--recurse-submodules` flag > to ensure required scripts from submodules are present. And download the game to your mobile device from the AppStore and Google Play Store AppStore
PlayStore ## Building * Open the project in at least [Unity 5.6 beta][], this is required for the [Google VR SDK for Unity][]. * Download the [Firebase Unity SDK][] and unzip. * Import the following plugins - using `Assets > Import Package > Custom Package` menu item - from the [Firebase Unity SDK][]: * FirebaseAnalytics.unitypackage * FirebaseAuth.unitypackage * FirebaseCrashlytics.unitypackage (Beta) * FirebaseDatabase.unitypackage * FirebaseMessaging.unitypackage * FirebaseRemoteConfig.unitypackage * FirebaseStorage.unitypackage * Select a target platform (iOS or Android) using the `File > Build Settings` menu option. * [Add Firebase to your app][]. For more information see [Building MechaHamster][]. * Wait for the spinner (compiling) icon to stop in the bottom right corner of the Unity status bar. * Finally, select the `File > Build Settings` menu option then click `Build and Run`. > [MechaHamster][] currently only works with .NET 3.x. If [Firebase Unity SDK][] version is 5.4.0 or > above, please import plugins from `dotnet3` folder. And make sure `Scripting Runtime Version` in > `Edit > Project Settings > Player` is set to .NET 3.x, ex. `Stable (.NET 3.5 Equivalent)` in Unity > 2017 ## Documentation For more information about MechaHamster see [MechaHamster Document][] To contribute the this project see [CONTRIBUTING][]. [Add Firebase to your app]: https://firebase.google.com/docs/unity/setup [Android]: https://www.android.com/ [CONTRIBUTING]: https://github.com/google/mechahamster/blob/master/CONTRIBUTING.txt [GitHub]: https://github.com/google/mechahamster/ [Google]: https://google.com [Firebase]: https://firebase.google.com/docs/ [Daydream]: https://developers.google.com/vr/daydream/overview [Google VR SDK for Unity]: https://developers.google.com/vr/unity/ [MechaHamster]: https://github.com/google/mechahamster/ [Firebase Unity SDK]: https://firebase.google.com/docs/unity/setup [Unity 5.6 beta]: https://unity3d.com/unity/beta] [Firebase Realtime Database]: https://firebase.google.com/docs/database/ [Firebase Analytics]: https://firebase.google.com/docs/analytics/ [Firebase Authentication]: https://firebase.google.com/docs/auth/ [Firebase Cloud Messaging]: https://firebase.google.com/docs/cloud-messaging/ [Firebase Crashlytics (Beta)]: https://firebase.google.com/docs/crashlytics/ [Firebase Remote Config]: https://firebase.google.com/docs/remote-config/ [Firebase Cloud Storage]: https://firebase.google.com/docs/storage/ [Firebase Cloud Function]: https://firebase.google.com/docs/functions/ [Firebase Test Lab]: https://firebase.google.com/docs/test-lab/ [Firebase CLI]: https://firebase.google.com/docs/cli/ [MechaHamster Documentation]: https://google.github.io/mechahamster/ [Building MechaHamster]: https://google.github.io/mechahamster/mechahamster_guide_building.html