为手机网游客户端(cocos2d-x和unity 3D)准备的通信底层,包括tcp和kcp。分帧逻辑采用lengthfield或varint32等,或自定义,解决粘包问题。 cocos2x-x部分已实现thread,threadpool,同步互斥锁等内容。 项目还包括一个synflood的简单实现。
Last updated: almost 4 years ago欢迎各位gopher一起来完善这份笔记,让更多的人能够了解go,学习go,使用go,热爱go. :thumbsup:
Last updated: over 4 years agoGoDS (Go Data Structures). Containers (Sets, Lists, Stacks, Maps, Trees), Sets (HashSet, TreeSet, LinkedHashSet), Lists (ArrayList, SinglyLinkedList, DoublyLinkedList), Stacks (LinkedListStack, ArrayStack), Maps (HashMap, TreeMap, HashBidiMap, TreeBidiMap, LinkedHashMap), Trees (RedBlackTree, AVLTree, BTree, BinaryHeap), Comparators, Iterators, Enumerables, Sort, JSON
Last updated: over 4 years ago